The HLG Normalized Plugin, HLG Normalized Transform and HLG Normalized LUT Pack have been updated to include support for Apple iPhone / iPad HLG HDR parameters.
Continue reading “HLG Normalized updates & iPhone HDR Support”Getting HDR video from GoPro cameras
What if you were told it’s possible to capture and deliver HDR from GoPro cameras going all the way back to the HERO5 and possibly earlier? How then do we capture and deliver true High Dynamic Range video from a GoPro?
Continue reading “Getting HDR video from GoPro cameras”Introducing the GP-Tune Transform for GoPro footage
The GP-Tune transform has just been released for DaVinci Resolve! The transform supports GoPro footage from the most recent HERO12 Black camera down to the older HERO5 Black! The Transform also includes ACES IDTs and supports Protune, GP-Log as well as GoPro Labs custom parameters such as LOGB curves, WIDE=1 white balanced input and much, much more!
Continue reading “Introducing the GP-Tune Transform for GoPro footage”HLG Normalized Updates
The HLG Normalized Plugin and HLG Normalized Transform have been updated to include a Custom IRE parameter.
Continue reading “HLG Normalized Updates”F-Log Transform update with F-Log2
With the release of the new X-H2S camera, FujiFilm has also introduced a new log curve: F-Log2. The Middle Gray value (18% reflectance) for F-Log2 sits at 38.4% IRE as opposed to 46.3% IRE for the older F-Log curve. This new curve provides over 8 stops of latitude over middle gray compared to the roughly 5 stops provided for the standard F-Log curve.
Continue reading “F-Log Transform update with F-Log2”Where in the world is Middle Gray?
[Updated Table – 17 Sep 2024] It appears that in the digital world, nothing confounds people more than the concept of Middle Gray – second only to actually finding Carmen Sandiego. Where exactly is Middle Gray? Why are there so many different quoted values for Middle Gray and which value is actually correct? In this write-up, we will explore Middle Gray in a little more detail.
Continue reading “Where in the world is Middle Gray?”HLG Normalized LUT Pack V3 Released
The HLG Normalized LUT Pack has just been updated to V3 with some major enhancements.
Continue reading “HLG Normalized LUT Pack V3 Released”Introducing the Exposure Correction LUT Pack
The Exposure Correction LUT Pack has just been released! The LUT Pack includes a total of 240 (yes – two hundred forty) LUTs, consisting of 120 One Dimensional LUTs (1D LUTs) and 120 Three-Dimensional LUTs (3D LUTs) for use across Photo Editing, Video Editing and VFX applications – especially where the Exposure Correction Plugin is not supported.
Continue reading “Introducing the Exposure Correction LUT Pack”Recording & Editing with Hybrid Log Gamma (HLG) – Part 2
In the first part of this article series, we covered off the Recording aspects of Hybrid Log Gamma (HLG) with a heavy focus on correct exposure settings and correct metering. In this second portion, we will cover off normalizing imported HLG media.
Continue reading “Recording & Editing with Hybrid Log Gamma (HLG) – Part 2”New HLG Normalized LUT Pack
Whilst I have generally avoided developing Look-up Tables (LUTs) due to the the inherent lack of precision, there are scenarios where a LUT may be required, whether for monitoring purposes or in Video Editing applications such as Adobe Premiere and Final Cut Pro which have lower precision requirements. With this in mind, I have now released the HLG Normalized LUT Pack.
Continue reading “New HLG Normalized LUT Pack”